Chapter 2 (p.50) – Solutions - #2 p.1
21. “Firing down the barrel of a rife” – With ‘barrel of the
rifle’ problems, we’re usually given
, the length of the barrel (or runway or how far the crossbow
is pulled back, etc.).
We always start from rest so v0 = 0 m/s. They either give the final velocity (muzzle speed) or they give the acceleration and ask for the other, so we use kinematics equation #3:
(a) (memorize the ‘box’) ![]()
.
(b) What do ‘they’ mean by compare this with g = 9.8 m/s2 ? Express the acceleration ‘in terms’ of g. Divide by 9.8 and write as: 27,900g (not grams!). Air Force pilots can blackout at accelerations of anywhere from 4 to 6 g’s.
Fighter Pilots and Blackout: http://ryono.net/apphysics/blackout.html
22. “Stopping Time” – Well, this is sort of a backwards
stopping time problem. It’s like firing a bullet down the barrel of a gun, but
instead of being given
, we get ![]()
We always (well, this problem is backward so…) come to a
stop so we have
= 0 m/s. We’re usually
given the initial velocity and acceleration and asked for stopping time.
Anyway… in this problem, we are given
and a time of 8 sec.
We’re asked for the acceleration. (Even if acceleration is
not constant, we can still calculate the average acceleration using:
.)
Anyway… ‘Stopping time problems’ are always solved using kinematics equation #2:
(a) (memorize the ‘box’) ![]()
![]()
(b) To find distances, we most often use equation #3: ![]()
(c) Using equation #2 again, we can find instantaneous
velocity:
23. Now we can’t directly use equation #2 or #3. ??? We’re
given
and
. Hmm…
(a) We’ll use the definition of average velocity:
or d=rt: 40 = r(2.8)
and the Merton Rule:
.
(b) Now, we can use either eq. #2
or #3. I like #2: 2.8 = a(8.5) + 6.62
Did you ‘catch’ that “smoothly slowing down” phrase? What’s meant by that?
This means no jerks! Acceleration is constant. A jerk is actually a physics term.
It’s the derivative of acceleration w.r.t. time (the 3rd derivative of the position function…)
Since a = -.448 (constant), da/dt = 0 m/s3. If acceleration is constant (smoothly changing velocity), then the associated force is constant so dF/dt = 0 and Mass X Jerk = Yank. !!!
I thought you might like to know that!
Chapter
2 (p.50) – Solutions - 2
p.2
24. I don’t like this kind of problem because not only are
we using American units, but we’re mixing miles with feet. So why, you ask, did
I assign this? We’re in
‘Stopping Distance Problem’ – Use equation #3: We could convert to SI units (inside the back cover of our text is a great unit conversion page with a bonus Greek alphabet!)
02 = 352 + 2a(40)
![]()
Then at 70 mph, we have: 02 = 702 + 2(-15.3)
.
Hmm… double your speed and your stopping distance is 4 times a long… We’ll see this…
Let’s try this problem as an AP problem. Given a constant
acceleration, a, and an initial velocity, vi ,
we obtain a stopping distance of d1. Find the stopping distance (d2)
in terms of d1 if we double our initial velocity to ‘2vi’.
02 = vi2 + 2ad1 or d1=vi2/2a, so for the same ‘a’ but with an initial velocity of ‘2vi’, we get:
02 = (2vi)2 + 2ad2 which gives us: d2 = 4(vi2/2a) = 4d1 Q.E.D.
So if d1 = 40 ft or meters or miles… d2
= 4(40) = 160 ft or meters or miles! No units!
25. Okay, centimeters are metric, but they’re not SI (or MKS) units! Let’s convert to SI.
We’re given xi = .03m, xf = -.05m, t = 2sec, vi = .12m/s and constant acceleration.
Let’s use equation #1:
(oh yeah, memorize the
‘box’!)
![]()
26. (See graph on p.52)
(a) Displacement (in this case,
) is area under the
curve or 
Method A – Counting Boxes – There are 24 boxes (including partial boxes) but only 12 full boxes. Count the remaining 12 partial boxes as ‘half-boxes’ (ie, divide by 2) and we get 12/2 = 6 more boxes. Total boxes = 12 + 6 = 18 (Watch out for the units on the box sides!) Each box is 10 X 10 = 100 m in ‘area’. So d = 1800 m. (Hmm, the book’s answer was 1870 m. This was an easy method, but that averaging assumed a random shape to the graph and the graph is ‘hugging’ some lines, so…)
Method B – Counting boxes and fitting partial boxes together… Okay, that first method was fun, but let’s try matching pieces together. Okay, I got 19 boxes, so 19(100) = 1900 m.
(I must confess, I numbered the boxes, so I wouldn’t double count them! Okay, just this once, you can number them also. Don’t bother to erase. I think it will be instructive for the next student. This is a one-time thing. Never again will I write in a text book…)
Chapter
2 (p.50) – Solutions -2 p.3
27. Ah, a nice easy calculus problem. ![]()
(a) At the turnaround point, v = 0, so we took the derivative of x… and set it equal to zero.
. Now we plug that time into the x-function to get: ![]()
(b) When a object is thrown upward with a velocity of 1.732 m/s, what is it’s velocity as it passes the original position (on the way down)? Correcto! -1.732 m/s (George Washington)
Since we can ‘read’ the initial velocity as 3 m/s from the x-equation above, vf = -3 m/s.
Proof? Let’s use kinematic equation #3:
and realizing that
= 0 here, we get vf2 = vi2
+ 0, which means that the speeds are the same,
. The directions are opposite, so we have vf = -vi. QED
28. The problems are getting easier!
(a) Given time (2.5 sec), we’ll use equation #2: v = 3(2.5) + 5.2 = 12.7 m/s
(b) Same time, different acceleration: v = -3(2.5) + 5.2 = -2.3 m/s
29. A tricky ‘black’ problem. I started with (b) because I was thinking stopping distance!
(b) Equation #3: vf2 = 02 +
2(10)(400) gives us vf
=
(full credit for
)
(a) Now we can use equation #2: 89.4 = 10t + 0 which gives
us t = 8.94 sec or
sec.
30. (a) Equation #1 (the position
function): ![]()
Equation #2 (the velocity function):
(or just take the
derivative, dx/dt)
(b) Equation #3
(stopping distance): ![]()
31. (a) Stopping Time Problem – Equation
#2: 0 = -5t + 100 or t = ![]()
(b) Stopping Distance Problem – Equation #3: 02 =
1002 + 2(-5)
![]()
32. This problem is even harder than #23 above where we couldn’t use equations #2 and #3 directly. We’re given time (4.2 sec) and displacement (62.4 m) and even acceleration (-5.6 m/s2). But no vi or vf ??? Let’s see… What equation(s) can we use?
Equation #1 has both time and displacement in it (if we move x0 over to the left side…)
![]()
Now we can use either equation #2 or #3. I like #2: vf = (-5.6)(4.2) + 25.5
= ![]()
33. Do problem #32 with one formula!
. Now use eq. #2
#32? ![]()